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Disappointments and Misunderstandings

These problems are perhaps regrettable, but we don't know any practical way around them.

This occurs because sometimes GNU CC optimizes the variable out of existence. There is no way to tell the debugger how to compute the value such a variable "would have had", and it is not clear that would be desirable anyway. So GNU CC simply does not mention the eliminated variable when it writes debugging information.

You have to expect a certain amount of disagreement between the executable and your source code, when you use optimization.

int foo (struct mumble *); struct mumble { ... }; int foo (struct mumble *x) { ... }

This code really is erroneous, because the scope of struct mumble in the prototype is limited to the argument list containing it. It does not refer to the struct mumble defined with file scope immediately below--they are two unrelated types with similar names in different scopes.

But in the definition of foo , the file-scope type is used because that is available to be inherited. Thus, the definition and the prototype do not match, and you get an error.

This behavior may seem silly, but it's what the ANSI standard specifies. It is easy enough for you to make your code work by moving the definition of struct mumble above the prototype. It's not worth being incompatible with ANSI C just to avoid an error for the example shown above.

If you care about controlling the amount of memory that is accessed, use volatile but do not use bitfields.

You can partially avoid this problem by using the -ffloat-store or -ffppc options (see See Options That Control Optimization earlier in this document).


The Objective-C Compiler

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